Shiny wrapper for the RGL package. This package enables users to create Shiny apps that use interactive 3D graphics in WebGL using the RGL package. The implementation can be as simple as adding lines like the following:
...
# Create an output element (works just like 'plotOutput()')
webGLOutput("myWebGL")
...
...
output$myWebGL <- renderWebGL({
points3d(1:10, 1:10, 1:10)
axes3d()
})
...
And you should see something like the following added to your Shiny app, though it will be interactive as seen here.
You can install the latest version of the code using the
devtools
R package.
# Install devtools, if you haven't already.
install.packages("devtools")
library(devtools)
install_github("shinyRGL", "trestletech")
# OPTIONAL (see below)
install_github("rgl", "trestletech", "js-class")
The package requires RGL version 0.93.949 or later (which is
available on CRAN via install.packages("rgl")
). However,
some additional functionality has been developed for RGL and submitted
as
a patch. When this functionality is incorporated, you’ll find that
the user’s adjusted viewpoint of a WebGL scene is persisted between
server-side scene generations. For instance, if a user were to zoom in
and pan a WebGL scene, then alter the scene by changing some setting,
their zoom and pan settings would be unaltered when the scene was
regenerated on the server. Hopefully this code wil be integrated into
RGL shortly; in the meantime, you can install my patched version of RGL
using the following command:
install_github("rgl", "trestletech", "js-class")
That will give you the persistent viewpoint seen here (Try panning and zooming a bit then adjusting the sliders. You’ll note that your viewpoint isn’t reset.)
Though you don’t need much X11 code or even XVFB, you will likely
need to install some OpenGL packages in order to compile the rgl
package. On Ubuntu, this package is libglu1-mesa-dev
.
The ability to use a “null device” was recently added to RGL,
allowing you to use RGL (thus shinyRGL) on a headless server without
having to emulate a framebuffer using XVFB. This is still new code to
RGL, however, so there are a few quirks to get it working. Primarily:
you’ll need to set an option in R using
options(rgl.useNULL=TRUE)
or set an environment variable
named RGL_USE_NULL
before loading RGL. If you
don’t do this, you’ll see a lot of this error in R:
Warning in rgl.init(initValue, onlyNULL) :
RGL: unable to open X11 display
Warning in fun(libname, pkgname) : error in rgl_init
or Error: rgl.open failed
in your shiny app.
You can either do this explicitly by running the necessary command
before loading rgl (as is done in the examples) in your application
code, or you can place the command in your .Rprofile
file
so that it’s executed each time you start R, before RGL has a chance to
load.
The development of this project was generously sponsored by the Institut de Radioprotection et de Sûreté Nucléaire and performed by Jeff Allen. The code is licensed under The MIT License (MIT).
Copyright (c) 2013 Institut de Radioprotection et de Sûreté Nucléaire
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.